“An
incandescent organ of life, visibly vibrating with the pulses of
billions.” That’s legendary Chancellor Signet Mezzileen speaking of
Coruscant, the planet he ruled for seventy years and praised as “the
galaxy’s biggest little neighborhood”. Contrast that with poet Adder
Ain-la’s famous denunciation of the Republic capital: “A dead metal
shell of a world, Coruscant is soulless beyond salvation, so cold and
empty its frozen carcass must be reheated with solar mirrors.”
Neither commentary is right or wrong. Coruscant
is the type of world that can be both spectacular and frightening,
where indigents are sheltered in the shadow of restaurants selling food
at ten thousand credits per plate. One thing it will never be is
predictable… or dull.
From space, “the jewel of the Core Worlds” can
almost be mistaken for an artificial construct. Where other worlds have
forests and grasslands, Coruscant has factories, skyscrapers and
aquifers. Every scrap of surface area, except for the tiny polar ice
caps and Western Sea, has been smothered by a dense layer of
urbanization. In many places, this layer is covered by another layer,
then another and another, creating canyons the plunge vertically for
kilometers. Even the Manarai mountain range, surely the planet’s most
distinctive features in eons past, is now a mere swelling in the
omnipresent cityscape, dusted in snow.
Orbital traffic encloses the planet like
electrons around a nucleus, delivering food and supplies, ambassadors
and tourists. Magnetic guidance lines organize atmospheric traffic into
rows on a rigid grid. Landing platforms hovering among the traffic
lanes accommodate the few private starships that are permitted to break
orbit. Airbuses and air taxis ferry Coruscant’s citizens, while cargo
transfer passes through freight tunnels underground. Pipelines suck
water from the polar ice caps and the excessive ocean water of the
Western Sea are purified and store it into reservoirs.
It is possible, and even expected, for many
people to live their entire lives kilometers removed from the
unpleasantness of the depths. Everything they need is a short walk or a
flitter ride away, and the politicians for whom Coruscant is a second
home have made sure the planet is never lacking in luxury.Locations: Imperial City |
Imperial Palace |
The colossal building of the Imperial Palace dominated the
skyline of Imperial City, was once the Jedi Temple. Emperor Palaptine,
when destroyed the Jedi Order, he made it his personal palace has a way
to gloat that he succeeded what other Sith lords failed to do in the
past: total destruction of the Jedi Order. The palace could house tens
of thousands of individuals. Most of the interiors remain the same, but
the Jedi Statues or any Jedi relic was removed and destroyed. The Jedi
Statues that once stood outside where replace with other statues
honoring Imperial heroes.
Atop the blocky dormitory slab, is where the Imperial Gardens is located as well the five spires – one in the center and one at each corner – reached for the vault of Coruscant’s crowded sky. The four surrounding towers, where transformed into defensive turrets to defend the palace from either an air or ground attack. The central tower held the famous Jedi Council Chamber, where the twelve members of the ruling Jedi Council convened, was transformed into Emperor’s Throne room and personal office of the Emperor, where he receive any audience. On the top of the center tower above the Emperor’s Throne room is located a shield generator that involves all the Imperial palace grounds. The archive of the Jedi Temple was transformed into two centers. One is the Imperial Information Center, which contained everything from ancient hyperspace maps to the plans of sensitive information, from the First Death Star to the Tarkin’s Legacy plans. The second is divided into a slicing and decoding center and a communication center, where send to and receive from the rest of the galaxy information and communications. |
The Senate Chamber |
The Senate Chamber was
another of Coruscant’s striking edifices. Fronted by impressionistic
statues, the chamber was built many levels above the site of the
original Senate Hall. The Senate Rotunda contained 1,024 floating
platforms, each belonging to a regional or sectorial Senator, forming a
microcosm of the civilized galaxy. Directly behind each senatorial
platform, delegates could retreat to a narrow slice of offices built to
accommodate the environmental needs of each specific species. Emperor
Palpatine closed the Senate Chamber when he dissolved the Imperial
Senate, the building would stand as an emblem of what once was. Now it
is open, as tourist attraction that can be visit to show the decay of
the Old Republic, has means to promote the Empire was necessary change.
|
Imperial Executive Building |
Situated near the Senate
Chamber, this annex dome was designed to complement the Senate Chamber,
to alleviate the cramped office conditions in the Senate Chamber and
all senators held an office here. After the Imperial Senate was
dissolved, this building was transformer and became the headquarters
Imperial High Command, charged with coordinating and supervising all
branches of the Imperial Military.
|
Galaxies Opera House |
This Opera House is the favorite locale in
Corsucant, thus the favorite among the Coruscant and Imperial elite.
Possibly one of the most prestigious and exclusive art houses in the
Galaxy and perhaps the oldest one, the building itself was built in a
baroque design that predated the formation of the Old Republic and
included an actual orchestra pit. The Opera’s wealthiest patrons could
reserve private viewing balconies, with individual, leveled seating for
all others.
|
Westport |
Westport was the starport
most commonly associated with Imperial City. Though the city had other
public spaceports – Eastport, Newport, West Championne landing field and
among many others – the bustling aerodrome of Westport enjoyed a
favorable location near the Imperial Palace, the Senate Building,
Coruscant University, Coruscant Imperial Academy and the Legislative
Borough.
|
Monument Plaza |
For countless generations
the bowl of Monument Plaza has encircled the summit of Umate, one of
the highest peaks in the Manarai mountain range. Tourists flock to
Monument Plaza with a sense of unsettled curiosity, scarcely believing
that this is the only spot in the cityscape where one can touch the
bare rock of sacred Umate summit. The surrounding mall is more
interesting than the peak itself, it resembles a sports arena with the
highest peaks in the Manarai mountain range, sitting at the center of
the playing field. Heroic statues and colorful banners decorate the
grounds, while restaurants and souvenirs shops are built into the plaza
walls. The most popular spots here is the Manarai resturant, that one
has to make reservations months in advance.
|
The Western Sea |
Coruscant locals who frequent the Western
Sea think they had traveled to a coastal resort on some tropical
planet. This is the only ocean of Coruscant that still exists, it is
1.7 Billion acres wide, with 1.4 billion acres are islands mainly
covered by rainforest, where urban city and nature are in harmony. In
the middle of ocean several islands exists, where are habited by the
wealthy and powerful, who have vacation homes and predominant estates
located here. Among them, Darth Vader had the largest and the most
opulent estate away from unwanted eyes. The one of most frequent
establishments here is the Dexter’s Diner, but the most popular spot is
newly Outlander Club.
|
The Uscru |
The Uscru (also known as Uscru
Entertainment District), is situated in former region of Uscru, before
Coruscant became an ecumenopolis. The district is alive at night and day
(of the little light it reaches here), full with clubs, bars,
restaurants, with holograms that lit up the streets. It was considered
the layer between the jewel city and the Coruscant underworld. In the
heart of the Uscru, is the Uscru Plaza, which is the epicenter of
nighlife, with several small bars and cantinas spread across the Plaza.
The most popular spot of all is the Snapping Septoid, after the old
Outlander Club was burn down and destroyed.
The Mayor of the Uscru is a corrupt human, name Valis Crowion, that makes the district infamous for its seedy look, to be center of death stick dealers, and crimelords, because it is considered the district of highest crime-rate areas on Coruscant. It is said that Valis Crowion, is responsible for the destruction of old Outlander Club, due to shady business gone bad with one of Baath brothers, which directly gave a considerable shaddy reputation to Valis. Young thrill-seekers and slumming nobles pack many dance floors every evening, sampling the ready menu of alcohol, death sticks, spice and extremely gorgeous women for prostitution. Vidscreens built into the walls broadcast all matter of galactic sports events, from the popular Brutball to Podracing, and gambling is encouraged at the droid-staffed sports areas. |
Salater's University |
The University District is a location among
the oldest institutions in the Galaxy, and was founded by Kario
Sallon. The Salater’s University is named after the great discover and
the creator of the Celestial theory. Though not the most prestigious
university in the galaxy, it attracts some of the Empire’s brightest
minds who not only fall in love with the idea of studying and teaching
on cosmopolitan Coruscant, but also the conditions offered to the
students and teachers are by far the best in the galaxy. It is said that
this was brilliant way for Emperor Palpatine to get some of the most
brilliant minds to work for him and Emperor Eskron continue with the
tradition. With most students belonging to wealthy families, soon
several merchants and commercial entrepreneurs selling leading-edge
gadgets, information brokers, outlaw techs and slicers set their
businesses here, though the price tag would probably make a miser
faint.
|
Galactic Museum |
The Galactic Museum sits at the heart of
Coruscant, just one kilometer south of the Salater’s University. For
over 12,000 years it has been the galaxy’s premier repository for
artifacts worth preserving. The museum’s exhibit wings, each of which
can take days to explore, include themes such as “The New Order: the
Glory of the Next Thousand Generations”, “History of Hyperdrive”,
“Planetary Cultures” and the “Fauna and Flora of the Galaxy”. One of
the most important exhibits in this museum tells the story of the Clone
Wars and the betrayal of the Jedi. At the entrance of that particular
wing there is a statue of Wilhuff Tarkin. Most of the artifacts and
history are images of the Empire’s propaganda machine. The betrayal of
the Jedi in the Clone Wars still causes a lot of discussion in the
Coruscant’s society. With the Holonet being very strictly controlled,
the lies that are located in this wing are believed by the common folk.
Anyone who visits the Galactic Museum has his or her image captured by
security cameras, making it an unwelcome destination for anyone in
trouble with the authorities.
|
The Invisible Sector |
If possible, the Invisible Sector – called
Invisec by the locals and the Alien Protection Zone by Imperial
apologists – was the most dangerous location on Coruscant, situated on
the lowest levels of Coruscant. Emperor Palpatine relocated all the more
obvious non-human species to Invisec several years into his reign,
walling off the new ghetto. Blaster-toting stormtroopers patrolled the
border between Invisec and the upper levels, making sure that anyone
passing in or out had proper documentation. Some aliens, members of
Elite Aliens, are allow to live outside this sector, if they have set
of skills that improve the quality of Imperial live in Coruscant, they
can be excellent culinary chefs to security guards and banking
analysts.
|
It goes without saying that aliens hated
Invisec, and any Humans visiting the district would attract unfriendly
glares at best or a vibroblade to the ribs at worst. The district was a
breeding ground for every sort of illegal activity from forgery to
black marketeering to bare-knuckled pit fighting. Since Imperial
officers seldom venture inside the Invisec to see what the aliens were
doing, Invisec became a sanctuary for guerrilla-style resistance
against Imperial Rule. The Alien Combine was one of several
anti-Imperial groups that sprang up in Invisec.
|
The Works |
Not every megablock on Courscant is filled
with people. The Works (also known as the Factory District) is a large
industrial area of Coruscant, where goods were manufactured for export
and for local consumption. Despite the sheer tonnage of the factory
district annual output, Coruscant’s trillion citizens are far from
self-sufficient. The Works fell on hard times during an economic
recession, many companies decided to abandon the Works, for cheap labor
and off-world facilities. Prospective urban developers released stone
mites, duracrete slugs and conduit worms into the Works, in an attempt
to clear the area out so could be purchased and refurbished.
When the Clone Wars started, Chancellor Palpatine, decided with the approval of Galactic Senate to rebuild the Works for the production to the Republic’s military efforts. When The Galactic Empire came to power, the Works quickly became as a manufacturing center for Tie Fighters and other sort of crafts, producing hundreds of starfighters per day, as well other military equipment from blasters to walkers. |
Zhell Shipyards |
Named after the human
ancestors, the inhabitants of Zhell, this shipyards was built by the
Empire to serve as shipyards and a commerce center. The shipyards are in
length 100 kilometers, with the heart of the shipyards being 50
kilometers in length. The heart of shipyards harbors the central never
system of the station, the bridge is situated on the top, where directs
traffic and day to day routine. Underneath the bridge is situated the
offices and in the equator of this station is the rooms of either
personnel workers of the shipyards, as also large market where goods
are sold and traded. In the lower levels is situated the quarters of
the crew and workers of this shipyards, as well any freighter pilots
that finds a place to rest for day. The rings around the heart of the
shipyards, where the hangars are located as the repair shops and
storage areas, each ring has about 50 hangars for small cargo
transporters, several drydocks of different sizes and two access points
for 5 Star Destroyers or one Super Star Destroyer. At the center of
the ring is a power reactor and powers that section of the station,
which is directly connected to main power reactor.
|
Source : http://www.starwars-chronicles.com/Locations-Coruscant.html
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Empire
Political Information
Type of Government: Authoriterian Empire
Founding Document: Decleration of a New Order
Head of State: Emperor
- Emperor Palpatine (19 BBY – 4 ABY)
- Emperor Eskron (4 ABY - ? (Currently occupying the position))
Commander-in-chief: Supreme Moff of the Imperial Armies
- Darth Vader (Military Executor (19 BBY – 4 ABY))
- Darth Morianna (4 ABY - ? (Currently occupying the position))
Legislative Branch:
- Imperial Senate (19 BBY – 0 BBY/ABY)
- Diet of Imperial Planetary Governors (0 BBY/ABY - ?)
Societal Information
Capital: Gallor
Official Language: Basic
Currency: Galactic Standard Credits
Historical Information
Formed From: Old Republic
Date of Establishment: 19 BBY
Date of Reorganization: 4 ABY
Date of Fragmentation: 4 ABY
Description: The galaxy has known Empires in the past: systems and fiefdoms of space controlled by ambitious autocrats. All pale in comparison to the New Order that Palpatine built from the Republic's rotted foundations. During his ascent, some spoke of the remembered glories of empires past, of the Kitel Phard Dynasty that united the Atrisian system ages ago, or of Empress Teta's unification of the Koros system. These wistful recollections never foretold the despotic turn the Empire took.
Palpatine disbanded the senate during the Galactic Civil Warm citing the Rebellion as an emergency situation that required direct intervention. He formally handed over power to regional governors and sector Moffs – roles these power hungry officials had already been enjoying for years under the rule.
To ensure control over the populace, the Empire dismantled the galaxy-spanning HoloNet. With this public forum of information exchange now in the hands of the military, the Emperor was able to funnel the immense taxation revenue required to keep the HoloNet active into building his war machine. Furthermore, Imperial control of free information ensured that only the New Order agenda propagated throughout the galaxy and dissenting voices were all but silenced.
Immense corporations aided and abetted the Empire's rise, in exchange for unprecedented freedom of operation. Many of these companies were nationalized – Imperialized – in the process, resulting in a huge influx of capital resources for the Empire.
The result of the military build up, soon become apparent, as the first Imperial-class Star Destroyers lumbered out of the Kuat Drive Yards. This was just the start, as new and more potent weapons of war and subjugation were developed by the Emperor's cronies. Upon suggestion of Grand Moff Tarkin, a ruthless governor, the Empire adopted its "doctrine of fear." Rather than expand the resources required to subjugate every planet in the Galaxy, the Empire would instead make visible its power in one potent display that could be targeted towards any treasonous world. Fear would keep the systems in line, posited Tarkin. The outcome of his vision was a terrifying era of superweapon development, the first of which was the Death Star project. Legacies of this mindset included such weapons of war as the Tarkin and the second Death Star.
The Empire's structure was a bewildering array of crossed authorities, all ultimately answerable, while his underlings carefully watched their worlds and actions, the Imperial advisors and COMPNOR (the Coalition for the Preservation of the New Order) effectively controlled the massive Imperial Bureaucracy. The Imperial Moffs and Grand Moffs wielded authority over their sectors and regions, including control of the military in their various areas of influence. The local systems governors reported directly to their Moffs, and had control of all Imperial forces garrisoned within their system. Imperial Intelligence reported directly to the Emperor, as well as to specific sector Moffs.
The Emperor had devised his perfect vision of government with himself as Supreme Ruler of the galaxy. However, he also designed a system that could not function effectively without him. Through the Force, his dark will drove the Imperial Starfleet, unifying it in combat, and through his political machinations, he created a system that left no obvious heir to the Empire. As a result, the Empire began splintered after Endor, breaking apart into smaller groups that warred amongst themselves in bids for power.
Time and again self-proclaimed Imperial leaders attempted to reign in the chaos, but a Grand Moff Eskron decided to arrange a meeting with all leaders of the Imperial Remnant factions. During the meeting he and one of his trusty personnel interrupted the meeting and murdered everyone in it. Eskron gave the opportunity of declaring being the New Emperor and reunited the remnant factions in to one Empire.
Emperor Eskron
Name: Davious Eskron (AKA Darth Talyonis)
Type: PC
Affiliation: Empire
Force Occupation: Dark Lord of the Sith
Force Mastery: Sith Master
Age: Unknown
Gender: Male
Height: 1.97 m
Weight: 80 Kg
Hair Colour: Grey
Eye Colour: Blue
Marital Status: Single
Species: Human
Place of Birth: Gallor
Family: None
Physical Description: From his posture he is a well built man. He has long grey hair and piercing blue eyes that are just as cold as his heart and soul. With pale skin and an evil look, he casts fear and commands respect.
Form of Dress: Emperor Eskron normally wears vests that are made of the best cloths the galaxy has to offer, adorned with valuable gems or minerals. However, at times he also wears a dark cloak that conceals most of his body.
Background: Not much is known on Eskron’s past life, as most of it is cloaked in darkness and presumptions, but it is rumoured that he had some form of personal attachment to the former royal family in Gallor.
The known facts show him taking a prominent role towards the end of the Clone Wars, by serving as a powerful liaison for the newly formed Galactic Empire. But he was not a military man, and acted more as a counsellor than a General or Moff.
Exactly where and when Eskron learned about the Force and the Sith mysteries and whether he was a pupil of Palpatine himself or not is unknown. Some stories point to him being personally trained by the Emperor in absolute secrecy, while other folklore states that his knowledge came from elsewhere and that he was looking to usurp the former Dark Lord and take his place.
When the rebels defeated Palatine and Vader on Endor, Eskron saw his chance to become the next leader of the Empire and seize control. He immediately gathered the key leaders and Moffs of the Empire and announced his succession as leader of the Empire, making it publicly known that he was Darth Talyonis, the new Dark Lord of the Sith. Those few that sought out to oppose his leadership were brutally killed by his own hands at once.
He now controls most of what was the Galactic Empire and looks to kill all the rebels and seize control over the Galaxy, taking into his hands what he perceives to be the true destiny for the Sith.
Personality: Eskron is a cold, dark person, who is seemingly devoid of compassion. He has no problem with killing even his most loyal trusted subjects if they fail him, and expects nothing short of perfection from those who serve under him
Vehicle of Choice: Super Star Destroyer “Aftermath”
Manufacture: Kuat Drive Yards
Length: 12.800 meters
Weapons: 250 Turbolaser Batteries, 250 Heavy Turbolaser Batteries, 250 Concussion Missile Tubes, 250 Ion Cannons, 40 Tractor Beam Projectors
Hyperdrive: Yes
Cargo Capacity: 30 AT-AT, 40 AT-ST, 150 TIE ships, 200 Combat and Support Ships
Force Skills & Talents: He is the equivalent to a Sith Master
Personal Items: The only possession he renders of great value is his own lightsaber, but he lives extravagantly nonetheless.
Star Wars Chronicles a RPG PBEM simulation game!
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Source : http://www.starwars-chronicles.com/
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