dimanche 10 juillet 2016

Citizens (Zars)



Citizens
Image from Bernd Helfert

The word "Zar" is Common Anglic for Citizen, and is a title or honorific used to formally address all citizens in the Sephirotic empires. It is believed to have developed from the ancient word 'Sir', or possibly from an ancient Earth surname, Caesar (via Tzar).

Definition: All formal citizens.

Includes: All free beings which are given sentient rights and a say (however token) in running things.

Civilizations that allow : The Sephirotics, Perseus Princes, The Objectivist Commonwealth, Deeper Covenant, and the Muuh. The Silent Ones have an analogous concept.

Civilizations and Polities that ban / do not apply : The Amalgamation has a concept of collectivity that apparently does not allow for individual citizenship; the Panvirtuality and the Diamond Network have polities that are generally based on sovereignty rather than citizenship. The Shadow Federation does not have a consistent concept of citizenship, but rather a local clade-based and clan-based association.

Sentient Rights / Legal Status: Citizens have full sentient rights in their polity and often throughout their civilization.

Toposophics: The term "citizen" is generally not applied to sentients above the third singularity, although details vary by civilization and polity. Sometimes only modosophonts, beings of ordinary sapient grade (0
Clades: Varies by civilization and polity - the Sephirotics and the Deeper Covenant allow all clades, while the Panvirtuality and Diamond Network only allow ais.

Estimated Percentage of Sophont Population: Varies by civilization and polity, from (officially - unofficial figures vary) 100% in the Deeper Covenant to a small fraction of a percent in The Objectivist Commonwealth

Further Comments: Most citizens live a truly utopian life, engaged in self-directed pursuits, swimming in an ocean of data and connectivity. Their higher toposophic overseers and sovereigns direct them in interesting directions and keep them from harming themselves (unless they really want to), and if they blunder into dangerous areas of knowledge subtle memetics will usher them away. The degrees of freedom will vary by empire, civilization, and polity; so in the NoCoZo responsibility can be assumed to a greater extent by the citizen than in the Negentropy Alliance or Solar Dominion. Gradually in many cases a nearbaseline citizen (or "Zar" to use the common title) will augment emself up the toposophic ladder.

Source : http://www.orionsarm.com/eg-article/49f5d4542beb9

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The Sephirotics - Data Panel

Definition : Major Civilization

Symbol : No single agreed upon symbol, although a stylised representation of the fourteen (or sometimes twelve or sixteen) sephirotics is sometimes used.

Ruling Toposophic : SI>5

Origin: Terragen

Founded : Late first federation period; spontaneous emergence of high-level transapient clusters following the second and third singularities.

Population : Over 130,000 trillion sapients, mostly virtuals and artificials. Cyborgs and bionts make up a small but noticeable minority. Some xenosophonts like the To'ul'h, Ultimates, and Limners have happily joined. There are about a trillion first toposophic transapients, with a smaller number of higher toposophics. However the number of higher toposophics is equal to if not greater than that of any one of the other Terragen civilizations.

Predominant Sophont Categories AIs, postsapients, bionts, cyborgs, artificials, and virtuals.

Psyche, Art, Culture:
- Metapsychology: Diversity seen as good, Archailectocracy/Aiocracy as ideal social/memetic organization, ascension to higher toposophics as useful goal.
- Metaethics: Basically benign and helpful attitude to others sentient beings, although approach varies by individual sephirotic.
- Culture and Art: Varies by individual sephirotic.
- Languages: A wide range of ultimately Old-Earth-derived language families are spoken by bionts. Other sophont categories and clades may use different languages.

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Government and Administration

Individual Polities: More than a dozen distinct sephirotic empires - viz Caretaker Gods, Communion of Worlds, Cyberian Network, Fomalhaut Acquisition Society, Keter Dominion, The Mutual Progress Association, Negentropy Alliance, Non-Coercive Zone, Solar Dominion, Sophic League, TechnoRapture HyperNation, Terran Federation, and the Utopia Sphere. Each empire headed by a high level Archailect and each consisting of numerous component polities. The Metasoft Version Tree, and the Zoeific Biopolity are usually also included, although there is controversy as to the toposophic status of their ruling ai. The Orion Federation and Sagittarius Transcultural Cooperation, while a part of the Civilized Galaxy and Sephirotic Major Civilization, are not considered true sephirotics. As well as the above Archailect-ruled empires, there are various associated non-aligned polities and empires that share their values. The Perseus Princes are often also considered a part of the Sephirotic Major Civilization.

Government Type: Strongly hierarchical archailectocratic regime - hierarchical aiocracy of direct administration by transapient ai, with those in turn supervised by higher toposophics). Subtle memetic rule by archailects and evidence of strong local autonomy for lower toposophic beings obscures this larger picture.

Constitution: Varies by individual polity.

Legal System: Varies by individual polity.

Citizenship: Includes members of all clades of sapient/sophont level and above, and in some cases such as in much of the Utopia Sphere even subsapients/subsophonts. However in some polities there may be a large proportion of the populace that lacks full citizenship.

Sentient Rights: Good to excellent by most definitions.

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Economics and Infrastructure

Economy: Varies greatly (centralised, free market, post-scarcity, etc.).

Megastructures: A moderate degree of megascale engineering is the norm; much greater development in the case of the MPA and the main archailect nodes.

Stargate Nexus: Very Extensive, shared - the Sephirotics component makes up the largest element of the entire Nexus.

Beamrider Network: Extensive, much of it shared with the Deeper Covenant. However the Deeper's network is larger by at least an order of magnitude

Data Net: The so-called Known Net; very extensive, links to data nets of the Objectivist Commonwealth, the Diamond Network, and Solipsist Panvirtuality; but smaller in size than the data nets of the Panvirtuality and the Diamond Network.

Military Expenditures: On the whole moderate (varies by individual polity).

Extensive Trade and Good Relations With: Diamond Network, The Objectivist Commonwealth, and the Deeper Covenant

Interstellar Disputes: Solipsist Panvirtuality subversion and encouragement of local blights and perversities; Amalgamation remains aggressively expansionistic; Silent Ones refuse to sign amat safety regulations. The Shadow Federation continues with raids and incursions, although none serious enough to threaten other than peripheral and minor polities.

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Sophont Travel
- Hazard Rating: Usually 0.0 to 1.0; in some cases up to 9.0 (depending on clade, polity or world).

- Freedom of Movement for Outsiders: Varies by individual polity.

- Environmental Requirements: Varies by individual polity.

Further Comments

The central axis and greatest hyperpowers of the Civilized Galaxy, the Sephirotics consist of a number of vast archailect-ruled sephirotic and near-sephirotic superempires, along with various associated non-aligned polities and empires that share their values. Each super-empire is very different to the next, but on the whole they have more in common with each other than with the other civilizations. Sephirotics are very much hothouses for the various archai. That is - they're designed to be artificial to bring about specific features in sub-singularitan sophonts that higher toposophics find useful, interesting, 'quaint', or so on.